New pages

Jump to navigation Jump to search
New pages
Hide registered users | Hide bots | Show redirects
  • 19:34, 15 February 2024Chippy (hist | edit) ‎[692 bytes]JustLeafy2k3 (talk | contribs) (Created page with "{{InfoboxGame |title=Chippy |image=Chippy.jpg |caption=Steam keyart |developer=Facepunch Studios |publisher=Facepunch Studios |release=14 June 2019 |platform= }} '''Chippy''' is a bullet hell video game developed by Facepunch Studios and published by Facepunch Studios. This game is released on Steam for Microsoft Windows on June 14, 2019. == Premise == ''Your goal is to eliminate all pixel-based life forms by breaking their limbs and destroying their core. Compe...")
  • 08:07, 1 January 2024Variance (hist | edit) ‎[1,013 bytes]VerdeBlue (talk | contribs) (Created page with "{{Unofficial}} Variance is an upcoming campaign created by Chippy player VerdeBlue. With the goal of creating a unique experience for the game, the following changes are provided to the game: *Players start with no Shield. *Time bombs don't stop counting down when attacked. Shield containers still do, though. *Powerups are rebalanced and sorted into 12 new color groupings. Similar categories have similar colors. *The two most dramatic powerup reworks are t...")
  • 06:04, 1 January 2024Difficulties (Variance) (hist | edit) ‎[2,636 bytes]VerdeBlue (talk | contribs) (Created page with "{{Template:Upcoming}} == Differences from official difficulties == *Since players start with no Shields in the standard difficulty, the hard mode's starting Shield count is unaffected. *Gun damage, player shape & collision, easy mode pixel HP, powerup strength, and medal times are not directly affected anymore. *New attacks in the hard mode do not operate on separate timers. *All difficulty levels have time bombs and curse attacks. == For Fu...")
  • 05:59, 8 November 2023Hermit (hist | edit) ‎[5,715 bytes]VerdeBlue (talk | contribs) (Created page with "{{Stage|title1=Hermit|image1=Hermit_Core.png|description="This ancient philosopher..." *"...is meditating in deep space" (Normal) *"...has much wisdom to share" (Easy) *"...can't abstain from murder any longer" (Nightmare)|campaign=Invasion|creator=Facepunch Studios|number_of_forms=3|co-op=Supported|unlocked_by=Defeating Medusa (respective difficulty)|gold_time=4:20/<abbr title="Nightmare Mode"><span style="color:#cc00ff;">5:00</span></abbr>|internal_name=orb}} {| class=...")
  • 01:37, 8 November 2023Medusa (hist | edit) ‎[5,033 bytes]VerdeBlue (talk | contribs) (Created page with "{{Stage|title1=Medusa|image1=Medusa_Core.png|description="This monster..." *"...does not deserve to exist" (Normal) *"...doesn't make friends easily" (Easy) *"...'s death will make the universe a better place" (Nightmare)|campaign=Invasion|creator=Facepunch Studios|number_of_forms=3|co-op=Supported|unlocked_by=*Defeating normal Execution (Normal) *Defeating Easy Neophyte (Easy) *Defeating normal Xulgon or Nightmare Phobia (Nightmare)|gold_time=4:20/<abbr title="Nightmare...")
  • 08:47, 7 November 2023Phobia (hist | edit) ‎[5,427 bytes]VerdeBlue (talk | contribs) (Created page with "{{Stage|title1=Phobia|image1=Phobia_Core.png|description= *"This beast hides in an asteroid belt and ambushes its victims" (Normal) *"This beast thinks you have fallen into its trap" (Easy) *"This sadistic beast likes to play with its food" (Nightmare)|campaign=Crusade|creator=Facepunch Studios|number_of_forms=3|co-op=Supported|unlocked_by=Defeating Anomaly (respective difficulty)|gold_time=3:30|internal_name=hunter}} {| class="article-table" ! style="width:100%;" |Cru...")
  • 01:36, 7 November 2023Anomaly (hist | edit) ‎[4,645 bytes]VerdeBlue (talk | contribs) (Created page with "{{Stage|title1=Anomaly|image1=Anomaly_Core.png|description="This entity is a complete mystery, but you know it..." *"...needs to be exterminated" (Normal) *"...has no chance against you" (Easy) *"...is far more advanced than you" (Nightmare)|campaign=Crusade|creator=Facepunch Studios|number_of_forms=2|co-op=Supported|unlocked_by=Defeating Overgrowth (respective difficulty)|gold_time=4:20/<abbr title="Nightmare Mode"><span style="color:#cc00ff;">5:00</span></abbr>|interna...")